🚚City Move Infooff by default
Extends the move-base tooltip with the clock time the move cooldown ends and a danger report for the target tile — every Forgotten base in range, per level, with an attack-wave estimate.
CityMoveInfoExtend by Nogrod, maintained by NetquiK — verbatim port from the SoO pack.
🕳Tunnel Infooff by default
While you drag your base it marks nearby tunnel exits (blocked ones flagged) and adds your offense level against the tunnel's required activation level to the move tooltip — the game's real rule, read live.
by KRS_L, fixes by leo7044 and NetquiK — verbatim port from the SoO pack.
💎Loot Info (mhLoot)off by default
A small floating Loot window that follows your selection on the world map: click any enemy base, Forgotten camp or outpost to see the loot waiting there, base levels, DF/CY info, repair times and distance — before you open the attack screen.
PluginsLib mhLoot by MrHIDEn, based on Yaeger & Panavia — verbatim port from the SoO pack.
📋Loot Summary + Info (MHTools)off by default
Extends the game's own info panels for every world object — your bases, player bases, Forgotten bases and camps, POIs, hubs and ruins — with loot, troop hitpoints, levels, repair times, distance and the selected base's production. Runs happily alongside mhLoot.
MHTools Available Loot Summary + Info by MrHIDEn — verbatim port from the SoO pack.
📊Report Statsoff by default
Tick any set of combat reports and a status bar shows their combined totals — loot per resource, your repair costs and command points spent. Offense and defense reports alike; no server calls.
Report Stats by petui — verbatim port from the SoO pack.
📄Report Summaryoff by default
Pick a report type, one of your bases or all, and a date — it walks your report history and totals attacks, gains and losses. Your daily farming ledger, built from reports you already own.
Report Summary by Nogrod / DLwarez — verbatim port from the SoO pack.
🏷Info Stickeroff by default
Docks a compact sticker into the top base bar: MCV countdown with RP progress, the selected base's resources, per-hour production and its three repair clocks — in collapsible mini-sections that remember their state.
Tiberium Alliances Info Sticker — original by unicode on Maelstrom Dev Tools, maintained by NetquiK — verbatim port from the SoO pack.
🔖Info Sticker SUPERCompactoff by default
The same Info Sticker with a few panes stripped for a tighter, smaller layout. Two flavours of one tool — keep exactly one of them on.
Same lineage as Info Sticker — verbatim port from the SoO pack.
👥Player Basesoff by default
One button opens a three-tab window over all of your own bases: a sortable grid with base, offense and defense level, Construction Yard, Command Center, Defense Facility, Defense HQ, support weapon and the credits, tiberium, crystal and power each base makes per hour — plus your player stats (rank, alliance role, account age, max command points, max repair time, average levels) and your total production with and without the POI bonus. Read-only: it reads the city data the game has already loaded and issues no game command.
BaseInfo by Dirk Kántor / NurIcke, contributor leo7044 — from the SoO pack, and the one port here that is not byte-identical to its source: the original also posted your alliance's roster and every base's stats to a third-party site, so that form, its links and its pre-filled mails were cut out. 228 lines removed, none added.
🖥Sector HUDoff by default
A tiny native-styled strip top-left with the sector and coordinates you are viewing, live as you scroll. Left-click pastes the location into chat as a clickable tag; right-click jumps to coordinates.
WarChiefs Sector HUD by Eistee — verbatim port from the SoO pack.
🧭Compassoff by default
A small dial top-left whose needle always points back to your selected home base, distance in fields beneath, redrawn on every map move. Restyled in RapidLoop navy so it never gets in the way of the map.
Function verbatim from Compass ALT by Caine (SoO pack); visuals by RapidLoop.
🚨Attack Alertoff by default
Shouts from the browser tab while one of your own bases is under attack: the tab title alternates with “🚨 ATTACK — <base names>”, the tab icon becomes a siren, and a short two-tone wail sounds at most once every ten seconds — by default only while the tab is hidden or unfocused, so it never talks over you. Title, icon, sound, volume and a Test alarm button sit in its own panel and in the ⚡ menu's Quick Options, stored per player and world. It only reads your own base list; no game command, no host contacted.
RapidLoop original. The title and icon changes are proven in testing — whether your browser lets the sound play can only be settled by a real attack, so treat the alarm itself as unverified until one happens.
💎Real POI Bonusoff by default
When a Point of Interest's status panel opens, it states the real gain or loss your alliance would see from taking or losing that POI. The panel's own figure ignores the alliance-ranking multiplier; this applies it, and asks the server for the ranking table only when it doesn't already have one cached.
Tiberium Alliances Real POI Bonus by petui, maintained by NetquiK — verbatim port from the SoO pack.
🫧Off/Def Bubblesoff by default
Puts each visible base's offence and defence level on the region map as a two-stack bubble — cyan for yours, green for your alliance, amber for everyone else; a base whose levels aren't known is left alone rather than guessed. Your own and your alliance's numbers are already in the client, but a stranger's base has to be loaded to be read — so this one stays off until you switch it on. It reads the bases in view in one turn of the pack’s scan queue — waiting behind any other scan, staying on each base only until the game hands it over, at most 30 per view change — and it pauses, keeping its turn, while a dialog is open, a base is selected, a target is open or a fire order is placed; your own base (or the one you selected) is put back once, when the batch is done. What it reads is cached per world for six hours.
RapidLoop original.